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WRITING =
TASK
LESSON PLAN
Title:=
Story
telling through graphic novels
Grade 9-12 &n=
bsp; Class: Art I (high school)
Venue:=
Special Feature of school newspape=
r &=
nbsp; &nbs=
p; =
Unit: Art as storytelling
Objectives=
: The student will be able to:
 =
; Tell
a personal story that incorporates images and text in the form of a graphic
novel
 =
; Describe
at least three purposes in making a graphic novel (history, personal story,=
&=
nbsp; &=
nbsp; fantasy)
 =
; Work
cooperatively to tell a story that utilizes the graphic novel form.
 =
; Name
at least two artists whose work is in the style of the graphic novel ( &=
nbsp;
Vocabulary: gr=
aphic
novel, text / dialogue, graphic, pop art, comic, frame, artist / author, editing
Art Precedents:
 =
; Roy
Lichtenstein - Wham (1963) magn=
a on
canvas panels
 =
; Will
Eisner Reader, seven graphic novels (1991), Kitchen Sink Press,
 =
; a current issue of a typical superhero comic
 =
; Tecumseh!
by Allan Eckert, illustrated by Timothy Truman
 =
; American Splendor by Harvey Pekar (and several artists)
(2004) Ballantine Books, =
&nb=
sp; =
NY. (selected
portions edited for content)
Materials: 9=
8221;x
12” drawing paper, pens, pencils, markers
Motivation: Ma=
ny
students who claim to dislike reading are still captivated by comics. This lesson puts that interest to =
use in
having students work cooperatively to decide on a story to describe in words
and images. The story will re=
late
to common experiences they have shared in school. When completed, the ‘comics&=
#8217;
will be included as a supplement to an edition of the school’s newspa=
per
(The Model Observer in the case of
Procedure:
1.&n=
bsp;
Begin =
by
asking students about their favorite comics (can include animated movies).<=
span
style=3D'mso-spacerun:yes'> Ask students what they like about
them. “What are your fa=
vorite
characters, scenes, memories?”
Ask students about their preferences in reading. “Do you prefer to read comics
(define graphic novels) or do you prefer using your own imagination to crea=
te
mental images of scenes and characters from text only?”
2.&n=
bsp;
Share =
examples
of comics with the students including stereotypical superhero comics as wel=
l as
comics that illustrate historical occurrences through storytelling. Also show examples of comics that =
tell
personal stories (American Splendor). Talk about how some comics also de=
al
with relevant and complex social issues.
3.&n=
bsp;
Ask st=
udents
to think about episodes from their school experience that are memorable for
them. “How could you co=
mbine
words and images together to tell fellow students about your experience?
4.&n=
bsp;
Have
students take about 15 minutes to write about a memorable school related
memory. Then ask students to =
use
drawing paper to lay out six square-shaped frames. Create drawings that visually tell=
the
story they have written about. Ask
them to include at least one instance in which some dialogue occurs between
students. Then ask the studen=
ts to
incorporate parts of the text and dialogue into their images. Remind students about editing. “How can you tell the story =
the
most effectively?”
5.&n=
bsp;
Have
students pin up their comics combining text and images. Allow students time to look at each
one. Prompt a group discussio=
n centered
on effectiveness of the comics in telling the story.
6.&n=
bsp;
Now re=
mind
students of a recent interdisciplinary unit that their grade worked together
on. Ask students to describe =
the
project in order to get everyone focused and to have them remember some of =
the
lessons, processes, as well as the final product.
7.&n=
bsp;
Form g=
roups
of 4-5 students (if possible, taking into account individual contributions =
so
that each group includes a cross section of tasks performed in the
interdisciplinary unit).
8.&n=
bsp;
Ask st=
udents
to begin to reflect on their previous experiences and to begin to plan a st=
ory
in the form of a graphic novel to give visual and verbal expression to the
activity. Tell students that =
their
comics will be considered for entry as a special feature in their school
newspaper. Comics must be at =
least
two pages and include 10 or more frames.
9.&n=
bsp;
Remind
students of responsibilities in working together cooperatively. All students should have a voice i=
n all
aspects of their work together even if tasks of writing and illustrating are
divided up within the groups.
Teacher will move around the room, actively monitoring student
involvement and answering questions.
Have students work toward a first draft (of at least 6 frames) of th=
eir
story.
10.&=
nbsp; Each student individually will now wr=
ite a
critique of the first draft. =
This
critique should describe the most effective and the least effective parts of
their work and should include at least two suggestions for improvement or
development.
11.&=
nbsp; Groups will reform and discuss editin=
g and
changes for improvement and development.&n=
bsp;
Groups will then work together toward finalizing their comic. It is important that the teacher a=
ssist
groups in keeping everyone active.
Once layout and writing are complete, students who feel less artistic
can help to color in areas that have been drawn.
12.&=
nbsp; Students will then hang up their final
stories. Take time to allow a=
ll
students to read through each comic.
Allow students to vote on favorite comic (filling out ballots
anonymously). Tell students t=
hat
the comics will be shown to faculty members to vote on also. All votes will be combined to dete=
rmine
one comic to print as a special feature in the newspaper (noting that print=
ed
version will not include color).
Closure: Ask
students about their feelings about graphic novels after experience with making them. Ask students about how (or whether)
their comics improved after &nb=
sp; critiquing
and then developing them further.
Emphasize that processes of editing =
a=
nd
development are important skills in good writing and can also increase thei=
r &=
nbsp; enjoyment
in the process.
Assessment: Te=
acher
observations of student participation in discussions, writing, and &=
nbsp; cooperative
groups, assessment of students’ written critiques, individual comics,=
and
group comics.
Arts & Humanities Academic Expectations:
AH-H-4.1.32&nb=
sp;
& .32 - Art
Elements and Principles
AH-H-4.1.34 - Defend personal interpretations by using arguments
AH-H-4.1.35 - Identify skills and training necessary for a variety =
of
careers in visual arts
AH-H-4.2.31 -=
Know
how media, art processes, subject matter, symbols, ideas and themes communicate
cultural and aesthetic values.
AH-H-4.2.37 -
Analyze, compare, contrast, and interpret the cultural and historical conte=
xt of artworks=
using
visual arts terminology.
AH-H-4.2.38 - Cultures, Periods, and Styles - All periods on Arts & Humanities Chart<= o:p>
AH-H-4.3.312 - Modern and Contemporary (pop art)
KERA Goals:
2.22 - Production, 2.23 - Analysis of Form,
 =
; SCORING
GUIDE - COMIC STORYTELLING
Student created a short comic sequence based on a personal &=
nbsp; &nbs=
p; 15
experience at school. Comic inc=
luded
some dialogue along
with descriptive text. A =
clear
story was told.
 =
; &n=
bsp;  =
;
In groups, students created a first draft for a comic based &=
nbsp; &nbs=
p; 20
on a previous interdisciplinary unit. Experience was described.
Text and images are supportive of the storytelling.
Individual critiques of first drafts: Included most effective and &=
nbsp; 20
least effective parts and at least two suggestions for improvement
Final version of comic:
Tells story of experience clearly and includes =
45
dialogue between students / faculty.
Text extends understanding of
the images and describes problems, successes, and feelings. Images
are dynamic, utilize elements and principles of art.
 =
; &n=
bsp;  =
; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; &=
nbsp; &nbs=
p; TOTAL
100
 =
;